Alexey Stashin

Game prototypes and personal projects.

Nomads

Unity + Photon Quantum

A multiplayer action RPG built with Unity and Photon Quantum. The project serves as a platform for experimenting with deterministic gameplay architecture, multiplayer systems, and AI-assisted software development.

Systems

  • Deterministic gameplay architecture
  • Multiplayer combat
  • Character controller
  • Weapon framework
  • Ability system
  • Status effects
  • Squad behavior
  • Aim assist
  • Inventory
  • Equipment
  • Crafting
  • Camp progression
  • Procedural content generation
  • Market & In-App Purchases
  • Client presentation layer
  • Performance optimization

AI Workflow

  • Daily use of Cursor AI
  • Gameplay implementation
  • Rapid prototyping
  • Refactoring
  • Tool development
  • Technical design
  • Exploring Claude Code for autonomous engineering workflows

Hero Tactics

PvP tactical battles.

Forge Royale

Quick PvP realtime strategy game inspired by Clash Royale.

Total Royale

PvP realtime strategy game inspired by Clash Royale. Up to 3x3 players.

Match3 Wars

Match3-based PvP battles. Occupy enemy cells and destroy their towers.

Heroes of PvP

Simple turn-based PvP game prototype.