Nomads
Unity + Photon Quantum
A multiplayer action RPG built with Unity and Photon Quantum. The project serves as a platform for experimenting with deterministic gameplay architecture, multiplayer systems, and AI-assisted software development.
Systems
- Deterministic gameplay architecture
- Multiplayer combat
- Character controller
- Weapon framework
- Ability system
- Status effects
- Squad behavior
- Aim assist
- Inventory
- Equipment
- Crafting
- Camp progression
- Procedural content generation
- Market & In-App Purchases
- Client presentation layer
- Performance optimization
AI Workflow
- Daily use of Cursor AI
- Gameplay implementation
- Rapid prototyping
- Refactoring
- Tool development
- Technical design
- Exploring Claude Code for autonomous engineering workflows