Alexey Stashin

Helio Games

Senior Unity Developer

2023 – 2026

Westland Survival

Unity / C#

  • Gameplay feature development
  • Existing gameplay systems
  • Crafting
  • Inventory
  • Tutorial
  • Progression
  • UI
  • WebGL platform ports
  • Performance optimization
  • LiveOps support

Core5 / SayGames

Unity Developer

2021 – 2022

Black Deck

Unity / C#

Together with the team I brought the project from MVP to Soft Launch. I implemented several key meta-gameplay features from technical specification to release.

  • Game features development
  • UI setup & animations
  • Gameplay programming
  • Meta systems
  • LiveOps
  • Performance optimization

Playrix

Unity Developer

2018 – 2021

Unity / C# / WebGL

Complete remake of Playrix's main games for the Facebook platform using Unity. Built a pipeline for developing updates. Implemented engine features including text rendering and content loading under WebAssembly constraints.

  • Porting engine and game functionality from C++ code to Unity3D WebGL
  • WebGL development
  • Engine migration
  • Rendering
  • Performance optimization
  • Browser platform support

Kefir Games

Game Client Developer

2014 – 2016

Forge of Glory

Unity / C#

Strategy/role-playing game for mobile platforms (iOS/Android).

  • Game logic implementation
  • Business logic implementation
  • Client-server communication
  • UI & other content integration
  • Rendering optimizations