Job Experience
Here is some projects I’ve worked on.
You can find more info on my LinkedIn page: https://linkedin.com/in/alexey-stashin/
Black Deck
Technology: Unity3D/C#
Position: Game Client Developer, Unity
My job functions and responsibilities:
- Game features development
- UI setup & animations
- Optimization expertise
Together with the team I brought the project from MVP to Soft Launch. I implemented several key meta-gameplay features from technical specification to release
Homescapes (Facebook)
Technology: Unity3D/C#
Position: Engineer, Unity
My job functions and responsibilities:
- Porting engine and game functionality from C++ code to Unity3D WebGL
- Optimizations expertise
Together with the team, I did a complete remake of Playrix's main games for the Facebook platform using Unity and built a pipeline for developing its updates.
I implemented several important engine features (such as text rendering, content loading under WebAssembly constraints, and others) and was also responsible for optimizations and significantly improved the game performance
Gardenscapes (Facebook)
Technology: Unity3D/C#
Position: Engineer
My job functions and responsibilities:
- Porting engine and game functionality from C++ code to Unity3D WebGL
- Optimizations expertise
Forge of Glory
Strategy/Role-playing Game for mobile platforms (iOS/Android). https://play.google.com/store/apps/details?id=ru.kefirgames.fog
Technology: Unity3D/C#
Position: Game Client Developer
My job functions and responsibilities:
- Game logic implementation
- Business logic implementation
- Client-server communication
- UI & other content integration
- Rendering optimizations
ZOOMEDIA [closed]
Newspaper media empire simulator
https://www.facebook.com/ZOOMEDIAGAME/
Technology: Unity3D(WebGL)/C#
Position: Game Client Developer
My job functions and responsibilities:
- Game logic implementation
- UI & other content integration
- Asset bundles management
- Rendering & memory usage optimizations
Mafia Warfare [closed]
Online Collectible card game
https://www.facebook.com/mafiawarfare/
Technology: Flash/ActionScript
Position: Game Client Developer
Job functions and responsibilities:
- Business logic implementation
- Client-server communication
- UI & other content integration
Time Riddles: The Mansion
http://www.bigfishgames.com/games/5410/time-riddles-the-mansion/
Affair Bureau
http://www.bigfishgames.com/games/2977/affair-bureau/
It's All About Masks
http://www.bigfishgames.com/games/5518/its-all-about-masks/
PJ Pride Pet Detective
http://www.iwin.com/games/pj-pride-pet-detective/